@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
5
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
CITYTAKEN
city=Riga
attacker=Germans
defender=Russians
@THEN
JUSTONCE
GIVETECHNOLOGY
receiver=Russians
technology=15
@ENDIF

@IF
TURN
turn=210
@THEN
GIVETECHNOLOGY
receiver=Russians
technology=15
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
TEXT
The French occupation of Morocco has provoked an uprising among the Berber tribesmen of the
region! Local chieftains of the Rif call for resistance against the hated Europeans and raiding from
out of the mountains begins in earnest!
ENDTEXT
CREATEUNIT
unit=Partisans
owner=Neutrals
veteran=yes
homecity=none
locations
11,143
9,145
5,145
10,142
15,143
15,145
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
CREATEUNIT
unit=Partisans
owner=Neutrals
veteran=yes
homecity=none
locations
9,145
5,145
10,142
15,143
15,145
11,143
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
CREATEUNIT
unit=Partisans
owner=Neutrals
veteran=yes
homecity=none
locations
5,145
10,142
15,143
15,145
11,143
9,145
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
CREATEUNIT
unit=Partisans
owner=Neutrals
veteran=yes
homecity=none
locations
10,142
15,143
15,145
11,143
9,145
5,145
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
CREATEUNIT
unit=Sultan's Horse
owner=Neutrals
veteran=yes
homecity=none
locations
15,143
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=French
defender=Neutrals
@THEN
CREATEUNIT
unit=Sultan's Horse
owner=Neutrals
veteran=yes
homecity=none
locations
10,142
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=280
@THEN
GIVETECHNOLOGY
receiver=Italians
technology=31
TEXT
The Italian government has been seized by the Dictator
Mussolini. His Facist movement is the first of many 
throughout Europa.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=Germans
defender=French
@THEN
TEXT
Paris has fallen to the Germans! Bereft of their ancient capital, the French government-in-exile 
vows to fight on, though some Frenchmen are now beginning to question the recalcitrant position 
of the Government.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Russians
defender=Germans
@THEN
TEXT
Berlin has fallen to the Russians! Ukrainian and Beylorussian troops pour through the streets of 
the German capital in an orgy of destruction. The German government-in-exile vows to fight on.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=English
defender=Italians
@THEN
TEXT
Rome has fallen to the invading British armies! The King of Italy calls for the government to step 
down and a new, conciliatory government is placed in charge of the nation. It is not known 
whether this step will placate the English and their allies, but the Italian people hope for 
peace to come at last.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Germans
defender=Russians
@THEN
TEXT
Moscow, capital of the Russian state, has been taken by the invading German armies! Although 
the governent has relocated further eastward, it remains to be seen whether Russia can weather 
this disaster and continue the struggle.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Istanbul
attacker=Russians
defender=Turks
@THEN
TEXT
Istanbul, ancient Constantinople, has finally become a jewel in the Russian crown! Russian troops 
marched into the capital of the Turks and seized the heads of state without warning. The Russian 
Black Sea fleet has been sighted sailing toward the Golden Horn and all of Europe now realizes 
that Russian ships will now take part in the complicated Mediterranean power struggle.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Istanbul
attacker=Germans
defender=Turks
@THEN
TEXT
German troops, citing the need to "restore order," marched into Istanbul. Local riots were met 
with force, and soon the Turkish capital was pacified. Austrian and German administrators are 
even now on their way to the ancient city to provide an improved government for the regions 
lying outside the capital. Turkish, Kurdish, and Armenian rebels in the interior of Asia Minor vow 
to fight on.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Istanbul
attacker=English
defender=Turks
@THEN
TEXT
English naval and land forces, traversing the difficult passage through the Dardanelles and 
crossing the Sea of Marmora, have occupied the Turkish capital of Istanbul, ancient 
Constantinople! Nationalists in the interior have announced their intention to continue the fight 
against the foreign exploiters.
ENDTEXT
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=950
@THEN
GIVETECHNOLOGY
receiver=English
technology=58
TEXT
Events outside Europe, the new conflict in the Pacific
between the United States of America and the Empire 
of Japan, have triggered secret treaty alliances that 
bring Great Britain and Germany to war, with the 
United States on the side of England. This war will
not be settled by armistice--the United Nations alliance 
has declared its intent to accept only unconditional 
surrender from Germany and its Allies.
ENDTEXT
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
MAKEAGGRESSION
who=English
whom=Germans
@ENDIF


@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CREATEUNIT
unit=Americans
owner=English
veteran=no
homecity=none
locations
22,46
23,33
21,19
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CREATEUNIT
unit=Americans
owner=English
veteran=no
homecity=none
locations
21,19
23,33
22,46
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CREATEUNIT
unit=Americans
owner=English
veteran=no
homecity=none
locations
23,33
18,52
22,46
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CREATEUNIT
unit=Americans
owner=English
veteran=no
homecity=none
locations
18,52
22,46
23,33
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=English
@THEN
CREATEUNIT
unit=SuperFortress
owner=English
veteran=no
homecity=none
locations
18,52
22,46
23,33
endlocations
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Germans
defender=English
@THEN
TEXT
German forces have occupied London! After an
emergency Congressional meeting, The United
States declares war on Germany, and begins
sending US troops assist in the war effort.
ENDTEXT
GIVETECHNOLOGY
technology=58
receiver=English
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=London
attacker=Germans
defender=English
@THEN
GIVETECHNOLOGY
technology=34
receiver=English
JUSTONCE
@ENDIF

@IF
TURN
turn=210
@THEN
GIVETECHNOLOGY
receiver=Russians
technology=34
@ENDIF

@IF
TURN
turn=210
@THEN
GIVETECHNOLOGY
receiver=Russians
technology=35
TEXT
The uprisings have reached a fever pitch as the 
unrest overwhelms the Tsar's ability to respond.
The Kerensky government attempts to stabilize
the situation, but the socialist parties undermine
these efforts and agitate for REVOLUTION! All
Europe waits to see what will happen in Russia.
(Save the game and rename the city files, replacing
the city file with the city1 file. This changes the 
flags for Russian units to the Soviet Red banner.)
ENDTEXT
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=Cavalry
owner=Russians
veteran=no
homecity=none
locations
104,22
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
115,31
123,33
123,21
115,19
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
115,19
115,31
123,33
123,21
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
123,21
115,19
115,31
123,33
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
121,71
123,69
121,67
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
121,67
121,71
123,69
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
123,69
121,71
121,67
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
119,47
119,49
122,48
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
119,49
122,48
119,47
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
122,48
119,49
119,47
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
126,36
127,33
128,34
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
127,33
128,34
126,36
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Russian Conscripts
owner=Neutrals
veteran=yes
homecity=none
locations
128,34
127,33
126,36
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Heavy Artillery
owner=Neutrals
veteran=yes
homecity=none
locations
121,71
123,69
121,67
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Heavy Artillery
owner=Neutrals
veteran=yes
homecity=none
locations
128,34
127,33
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
CREATEUNIT
unit=Heavy Artillery
owner=Neutrals
veteran=yes
homecity=none
locations
122,48
119,47
119,49
endlocations
@ENDIF

@IF
TURN
turn=214
@THEN
CREATEUNIT
unit=Shock Troops
owner=Neutrals
veteran=yes
homecity=none
locations
128,18
129,21
128,22
124,18
endlocations
@ENDIF

@IF
TURN
turn=214
@THEN
CREATEUNIT
unit=Shock Troops
owner=Neutrals
veteran=yes
homecity=none
locations
129,21
128,22
124,18
128,18
endlocations
TEXT
The renegade Czechoslovak Legion has joined with
other counterrevolutionary forces in opposition to
the new Bolshevik government. This brigand army
begins its long march toward Moscow.
ENDTEXT
@ENDIF

@IF
TURN
turn=214
@THEN
CREATEUNIT
unit=Shock Troops
owner=Neutrals
veteran=yes
homecity=none
locations
128,22
124,18
128,18
129,21
endlocations
@ENDIF


@IF
TURN
turn=214
@THEN
CREATEUNIT
unit=Shock Troops
owner=Neutrals
veteran=yes
homecity=none
locations
124,18
128,18
129,21
128,22
endlocations
@ENDIF

@IF
TURN
turn=214
@THEN
CREATEUNIT
unit=Shock Troops
owner=Neutrals
veteran=yes
homecity=none
locations
128,18
129,21
128,22
124,18
endlocations
@ENDIF

@ENDEVENTS
